EA ditches microtransactions in Star Wars Battlefront II
Found on CNet News on Thursday, 16 November 2017

Electronic Arts has announced it is turning off all in-game purchases on Star Wars Battlefront II, on the eve of the game's worldwide launch, after a massive outcry from fans.
Early players soon discovered unlocking top hero characters like Luke Skywalker or Darth Vader could take up to 40 hours, unless players paid-to-play.
But when payments become a major impediment to gameplay, or a game becomes virtually unplayable without forking out cash, gamers are quick to speak up.
In other words, it's a paid way to cheat on those players who invest their time.